Worksheets & Planning What have you tried in your classroom? What worked with your students? Feel free to share your ideas and experiences. We can all learn from each others experiences. So much of what works and what doesn’t work in the classroom depends on many factors: the age of the students the experience of […]
Planning the Game
For young students and beginner video game makers we keep the exercises of “planning” and “designing” games to a minimum. Until a student has created four or five games they really do not know what is possible to achieve when creating games with Gamemaker. That said, we do encourage students to think about their characters and keep notes on “nice-to-have” features.
We have a number of exercises and hand outs that can be used with students to aid in the planning. Some of these exercises will also aid in the understanding of key concepts.
Exercise: Ask students “What makes a good game? The artwork, the story or the game play?”
Students will have markers and large strips of paper. Have students write down what they think makes a good game. They can write down as many as three ideas.
When everyone is done tape the papers to the whiteboard or wall.
Are there similarities with the types of things the students wrote down?
Next have the students help to arrange the papers in clusters of similar ideas, e.g. “interesting story” can be aligned with “suspense” – they both are about the game story. Qualities like “not too easy” or “boss level” both have to do with with game play. Liking the “characters” could mean they like the art work.
With most groups the end result will have game qualities roughly divided into three categories: the game story, the game play and the game art.
Download Sprite Worksheet
Students will gain a better understanding of what Sprites and Pixels are with this exercise.
- Have them prepare a Sprite on the worksheet.
- Each square represents a pixel. Each pixel can only display a single color.
- Each square must be colored in completely with a single color.
- When the drawings are complete, put them up on a wall.
- Then have the students move far back from the wall.
Further Worksheets & Activities
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