Play For Fun!
Teaching Video Game design in the Classroom I – Module 1
In this module you will have directed links to various articles and websites. These will demonstrate some of the benefits and philosophical ideas of teaching video game design in the early grades, as well as provide discussions for game based learning theories.
- Course Introduction
- Essays by Marc Prensky
- Teaching Video Game Design in the Classroom
Before you start the assignments, readings and tutorials in this course ask yourself: Why games? Why teach students to create their own games? You obviously have your own ideas on this subject which have compelled you to take this course.
Brainstorm your ideas. Jot down or record why you think teaching children to make their own games is a good idea. How do you think this can benefit students? …teachers? …and schools? What are the challenges that must be overcome? Please keep this assignment until the end of the course.
- Creating Video Game in the Classroom: or Mario & Luigi take your seats please! by Ronnie Scullion
- Digital Natives, Digital Immigrants (Part I & Part II) by Marc Prensky
Contribute your ideas to the discussions of these articles
Find out what type of video games children are playing, who their favorite characters are. Record your findings.